Thursday 25 October 2012

Squat Army List ptIV

FAST ATTACK


War-Trike Squadron
Type      Cost       WS         BS           S              T              W            I               A             Ld           Sv
Wartrike  30        4              3              3              5              1              2              1              9              5+
Veteran               +15         4              3              3              5              1              3              2              10           5+
Attack Trike45   4              3              3              5              1              2              2              9              4+

Squad: 1 Leader and between 2 and 4 Squat Warriors riding War-Trikes.
Unit Type: Bikes
Weapons: Each bike is fitted with linked Squat Auto-guns, and each Squat is armed with a Squat Auto-pistol. The squad leader may be given an Axe for +2 points.

Options: Up to two Squats may be given the following weapons: Melta-gun for +10 points, Plasma gun for +7 points, Flamer for +6 points, or a Bolter for +2 points.
The entire squad may be given Carapace armor (4+ save for War-Trikes, 3+ save for Attack Trikes) for +3 points per model (+6 points for Attack Trike).

Character: The squad leader may be upgraded to a Veteran for +20 points. The Veteran may be given equipment from the Squat Armory.

Attack Trikes: The squadron may include one Attack Trike for +45 points. The Trike is armed with an Auto-cannon and a linked Squat Auto-gun. The Auto-cannon may be upgraded to a Plasma Cannon for +20 points or a Heavy bolter for +10 points.


Attack Trike Squadron
Type      Cost       WS         BS           S              T              W            I               A             Ld           Sv
Attack Trike        45           4              3              3              5              1              2              2              9              4+

Squad: Between 1 and 3 Attack Trikes manned by two Squats each.
Unit Type: Bikes
Weapons: Each Attack Trike comes with an Auto-cannon and linked Squat Auto-guns, and each Squat is equipped with a Squat Auto-pistol.

Options: The Auto-cannon may be upgraded to a Plasma cannon for +20 points or a Heavy bolter for +10 points.
The entire squad may be given carapace armor (3+ save) for +6 points per model.


Gyro-copter Squadron
Type                      Cost       Front  Armor      Side Armor         Rear Armor         HP          BS
Gyro-copter       60           10                           10                           10                           2              3

Squad: Gyro-copters are fielded in squadrons of between 1 and 3 models.

Type: Fast, Skimmer, Open-topped.

Crew: 1 Squat.

Weapons: Auto-cannon.

Options: The Auto-cannon may be upgraded to a Plasma cannon for +15 points or a Heavy bolter for +5 points.

Monday 22 October 2012

I hate technology...

Sorry I haven't posted in a while. The interweb was down near my house and my computer deleted all of its files. Squat Army list will be back soon, though! Just as soon as I find my backup hard drive...

Thursday 18 October 2012

Squat Army List PartIII

Welcome Back People! We're getting through his list so quickly, I've already got to think about what I'm going to do next!
Anyway, on with the list!


Veteran Squats
Type      Cost       WS         BS           S              T              W            I               A             Ld           Sv
Veteran               12           4              4              3              4              1              2              1              10           5+
Champion           +12         4              4              3              4              1              2              2              10           5+

Squad: 1 Leader and between 4 and 9 Squat Veterans.

Weapons: Squat Auto-guns

Options: Any number of models may trade their Squat Auto-guns for a Squat Auto-pistol and an Axe at no additional cost.
Up to 2 models may be equipped with the one of the following weapons: Plasma cannon for +25 points, Auto-cannon for +15 points, Heavy bolter for +15 points, Melta-gun for +10 points, Plasma gun for +7 points, Flamer for +6 points, or a Bolt-gun for +2 points.
The entire squad may be given Carapace armor (4+ save) for +3 points per model.
The entire squad may be given Frag grenades at an additional cost of +1 point per model, Krak grenades for +2 points per model, or Melta-bombs for +5 points per model.

Character: The squad leader may be upgraded to a Champion for an additional cost of +12 points. The Champion may be given equipment from the Squat Armory.

Banner: The squad may be equipped with one of the banners available in the wargear section.

Transport: The entire squad may be mounted in a War Wagon for an additional cost of +40 points.



TROOPS

Warrior Squad
Type                      WS         BS           S              T              W            I               A             Ld           Sv
Warrior                 4              3              3              4              1              2              1              9              5+
Veteran                               4              4              3              4              1              3              1              10           5+

Points: 100
Squad: The squad consists of 1 Leader and 4 Squat Warriors.
Up to 5 additional Squats can be added at 9pts/model
Weapons: The squad members are equipped with Squat Auto-guns. The squad leader may exchange his Squat Auto-gun for an Axe and a Squat Auto-pistol for free.

Options: One Squat may be armed with the following: Plasma cannon for +25 points, Auto-cannon for +15 points, or Heavy bolter for +15 points.
Up to one model may be equipped with the following: Melta-gun for +10 points, Plasma gun for +7 points, Flamer for +6 points, or Bolt-gun for +2 points.
The entire squad may be given Carapace armor (4+ save) for +3 points per model.
The entire squad may be given Frag grenades for an additional +1 point per model.

Character: The Veteran may be given equipment from the Squat Armory.

Banner: The squad may be equipped with one of the banners available in the wargear section.

Transport: The entire squad may ride in a War Wagon for +40 points.


Beserker Squad
Type                      WS         BS           S              T              W            I               A             Ld           Sv
Beserker              4              3              3              4              1              2              1              9              5+
Veteran                               4              4              3              4              1              3              1              10           5+
Points: 100
Squad: 1 Leader and 4 Squat Beserkers.
Up to 5 more berserkers can be added at 9pts/model
Weapons: Squat Auto-pistol and Axe.

Options: Any member of the squad may exchange his Auto-pistol for a Bolt pistol at +1 point per model. The entire squad may be given Frag grenades for an additional +1 point per model, Krak grenades for +2 points per model, or Melta-bombs for +5 points per model.
Up to 2 models may have Plasma pistols for +6 points per model.
The entire squad may be given carapace armor (4+ save) for +3 points per model.

Character: The Veteran may be given equipment from the Squat Armory.

Banner: The squad may be equipped with one of the banners available in the wargear section.

Transport: The squad may ride a War Wagon for +40 points.


0-2 Thunderer Squad                     Points: 100
Type                      WS         BS           S              T              W            I               A             Ld           Sv
Thunderer          4              3              3              4              1              2              1              9              5+
Veteran                               4              4              3              4              1              3              1              10           5+

Squad: 1 Veteran and 4 Squat Thunderers.
Up to 5 additional Thunderers can be added at +9pts/model
Weapons: Squat Auto-gun.

Options: Any model in the squad may exchange its Auto-gun for a Bolt-gun at +2 points.
Up to four models in the squad may have the following weapons: Las-cannon for +35 points, Plasma cannon for +35 points, Auto-cannon for +20 points, Heavy bolter for +20 points.
The entire squad may be given Carapace armor (4+ save) for +3 points per model.

Character: The Veteran may be given equipment from the Squat Armory.

Banner: The squad may be equipped with one of the banners available in the wargear section.

Transport: The squad may ride a War Wagon for +40 points.



TRANSPORT

War Wagon
Type                      Cost       Front Armor       Side Armor         Rear Armor         BS            HP
War Wagon        40           11                           11                           10                   3             3

Type: Fast, Open-topped

Crew: 1 Squat

Weapons: The War Wagon is equipped with twin linked Squat Auto-guns.

Options: The War Wagon may be equipped with smoke launchers for +4 points.

Transport: The War Wagon has a transport capacity of 10

Wednesday 17 October 2012

Squat Army List ptII & an apology.

Right. First things first. For those of you who read my post on the army list yesterday before I updated it, I apologize for the psyker mess up. I originally updated the list for 5th, and forgot to do the 6th edition update. I swear it won't happen again and I apologize to all you loyal squat fans.

Anyway, on with the list!

ELITES

Hearthguard Squad
Points: 85
Squad Size: 4 Hearthguard and 1 Hearthguard Champion

                        WS   BS   S    T    W    I     A    Ld   Sv
Hearthguard   4      3     4    4    1    3     2    9     5+
Champion       4      3     4    4    1    3     3    10   5+

Wargear: Boltgun. The Champion has access to the armoury.
Options: The entire squad may replace their Boltguns with Close Combat Weapons and bolt pistols for free.
The entire squad may take carapace armour (4+ save) for +3 points/model
Alternately, the entire squad may replace their Boltguns with Exo-Armour, bolt pistols & Power Axes for +25points/model. If this option is taken, up to 2 models can replace their power axes with power fists for 10 points.
Regardless of armour options chosen, 2 models may be equipped with any weapon from this list: Plasma Cannon (25 points), Autocannon (10 points) or Heavy Bolter (10 points).
One model may take a banner ( See Wargear list )
Dedicated Transport: The squad may take a War Wagon.

Slayer Squad
Points: 150
Squad size: 1Slayer Champion and 4 Slayers

              WS  BS   S   T   W   I   A  Ld  Sv
Slayer    4      2    4   4   1    3  2   9    6+
Champ  4      2    4   4   1    4  3   10  6+

Weapons: Axes & autopistols. The champion has access to the armoury, but cannot take armour.

Options:
Any model may replace their axes with power axes for +8points/model.
Any model may replace their autopistol with a bolt pistol for +3points/model
Banner: One model may take a banner.
Dedicated Transport: The squad may take a war wagon.

Special Rules:
Fearless, Preferred Enemy (Everything), Slayer tattoos

Slayer Tattoos: The slayer's tattoos give him a 6+ Invulnerable Save

And that wraps up part 2 of the squat army list. Tomorrow I will cover Squat squads, Veteran Squads and war wagons. As always, please leave comments!

Tuesday 16 October 2012

Squat Army List ptI


This is the first part of my Squat Army list for 6th Edition. Please post comments & I will post a complete list soon!



HQ

Squat Warlord
Cost       WS         BS           S              T              W            I               A             Ld           Sv          
40           5              4              4              5              3              4              3              10           5+

Options: The Warlord may be given equipment from the Squat Armory.

Character: The Warlord is an independent character and follows the independent character rules the Warhammer 40K rulebook.

Hearthguard: The Warlord may be accompanied by a contingent of Hearthguard. See the Hearthguard entry for details. Note that both the Warlord and the Hearthguard count as one HQ choice.

Squat Lord
Cost       WS         BS           S              T              W            I               A             Ld           Sv
 30          5              4              4              4              2              3              3              10           5+
Options: The Lord may be given equipment from the Squat Armory.

Character: The Lord is an independent character and follows the independent character rules the Warhammer 40K rulebook.

0-1 Ancestor Lord
Cost       WS         BS           S              T              W            I               A             Ld           Sv
60           5              4              4              5              3              3              3              10           5+

Options: The Ancestor Lord may be given any equipment allowed from the Squats Armory.

Character: The Ancestor Lord is an independent character and follows the Independent Character Rules in the Warhammer 40K rulebook.

Hearthguard: The Ancestor Lord may be accompanied by a contingent of Hearthguard. Note that both the Ancestor Lord and the Hearthguard count as one HQ choice.

Psychic Powers: The Ancestor Lord has the following psychic powers: Hammer of Fury and Slayer. The Hammer of Fury has the following profile.
Range   Strength              AP          Type
12"         5              2              Assault 1, Concussive
Witchfire, Warp Charge 1

TheSlayer
Blessing, Warp Charge 1
The Slayer power allows the Lord to re-roll any misses in hand to hand combat.

Alternatively, The Ancestor Lord may replace his psychic powers with those from Biomancy, Telepathy, Telekinesis or Divination.


0-1 Guildmaster Engineer
Cost       WS         BS           S              T              W            I               A             Ld           Sv
25           4              4              3              4              2              3              2              10           5+

Options: The Guildmaster may be given any equipment allowed by the Squat Armory, including Independent Character wargear.

Character: The Guildmaster is an Independent Character,

Weapon Specialist: The presence of a Guildmaster Engineer allows the squad to re-roll one failed to wound roll in the shooting phase.

Monday 15 October 2012

Welcome All!

Welcome to my blog! In this I shall be talking about GW in the past and updating various army lists for 6th edition. Enjoy!